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Play YACHT DELUXE now!

In the deluxe variation of the game Yacht, you roll 6 dice, which gives you brand new opportunities to score. Try to complete all 17 lines of the scorecard with the highest possible number of pips in order to score more points than your opponent.

 

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YACHT DELUXE - INSTRUCTIONS

Yacht Deluxe - stake more to win more! In the deluxe variation of the game Yacht, you roll 6 dice, which gives you brand new opportunities to score. The principle is the same as in the dice game Yacht.

Aim of the game:
Try to complete all 17 lines of the scorecard with the highest possible number of pips in order to score more points than your opponent.

How to play:
Rolling and laying: As in the game Yacht, you have 3 tries and 15 seconds per try to select the dice you want. Simply click on a die to move it to the tray. If you want to remove a die from the tray, all you have to do is click on it again.

After every roll, your options light up in the scorecard. To lay the dice, simply click on the corresponding line in the scorecard.

Warning! If you do not lay your dice within 15 seconds after the 3rd try, they will automatically be laid in a random line of the scorecard.

Points distribution by number of pips:
1s-6s: Collect as many dice as possible with the same number of pips. The score is the sum of the matching dice.

Bonus = 35 points: You receive a bonus of 35 points in the upper section of the scorecard (1s. 6s) if your total score in that section is at least 84. That score can be reached, for example, by having 4 each of the 1s-6s.

4 of a kind: In order to lay 4 of a kind, you must roll 4 dice with a matching number of pips. The sum of all pips is your score.

2 pairs: You need at least 2x 2 dice with a matching number of pips. The two pairs must not have the same value. Again, the sum of all pips is your score.

3 pairs: You need 3x 2 dice with a matching number of pips. The three pairs must not have the same value.

2x3: You need 2x 3 of a kind for this score, e.g. 1, 1, 1 and 4, 4, 4.

Evens: Collect only dice with an even number of pips.

Odds: Collect only dice with an odd number of pips.

Chance: Chance can be any combination of dice. The pips of all the dice add up to the score.

Fixed scores apply to the following combinations:
Full house = 25 points: You need 5 dice (3 of a kind and a pair) to score a full house.

Large straight = 40 points: The large straight is a sequence of 5 dice, e.g. 1, 2, 3, 4, 5.

Super straight = 50 points: The super straight is a sequence of 6 dice, 1 to 6.

Yeeha! = 50 points: You need 6 of a kind to score a Yeeha!

Strike out! If you cannot lay your dice after 3 tries, you will have to strike one open line from the scorecard. This means you no longer need to complete that combination, but you also will not receive the points.

Quickroll The checkmark for "Quickroll" is automatically set to save you time. If you would prefer Jack to shake the dice thoroughly before rolling, just remove the checkmark.

Game keys: mouse

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